Showing posts with label comic books. Show all posts
Showing posts with label comic books. Show all posts

Tuesday, April 21, 2009

10 Unknown Facts about Dave Arneson

Ladies and Gentlemen, wow what a hiatus that I didn't mean to take. The day of my last post two weeks ago, I found out Dave Arneson, co-creator of Dungeons and Dragons died, and I wanted to do a tribute that wasn't just a ten unknown facts list. I couldn't think of anything, but I wanted that to be my next post. Time passed. I still couldn't think of anything. Then I got caught up in job interviews and wedding plans and work and writing (I've started a novel) and so many other things. So today, two weeks later, I say enough is enough. It's time I get this truth train back on track with something I didn't want to do but if I had, I'd have never derailed in the Andes in the first place...

So, to start my big game of catch-up...

10 Unknown Facts about Dave Arneson:
  1. Dave Arneson was once a member of Flight of the Conchords, but his fear of heights made the band's name hypothetically terrifying and he was forced to quit for anxiety reasons.
  2. Dave Arneson taught John Constantine everything he knows about doing magic and making tea.
  3. Dave Arneson could make eggless quiche.
  4. Dave Arneson was the first Settler of Catan.
  5. It is grammatically correct for DaVe aRNEsON to capitalize any letters in his name that he pleases.
  6. Dave Arneson once genetically crossed a bee and dog so when they played fetch, if the stick accidentally landed on the roof, the dog could get it. Plus, Dog Honey is super tastey. Plus, it was just super adorable.
  7. During the Cold War, Dave Arneson was on the side of Luke Warm.
  8. Dave Arneson was genetically incapable of being a jerk to anyone due to a mutation in his amygdala.
  9. Dave ARneson had an impressive chin bust collection, including busts of the chins of Jay Leno, Bruce Cambell, and Carl Sandberg--who didn't have an impressive chin himself but did write a poem about people with proud chins.
  10. Dave Arneson knew the secret ending to Lost, but took the secret to his grave (believe me, I tried to get it out of him).
It's not much. I wanted to do something more, but I couldn't think of anything, so here's a list for you, Dave. Thanks for helping to provide me with some of my favorite times growing up.

You have been informed.

Tuesday, March 31, 2009

10 Unknown Facts About Al Gore

Ladies and Gentlemen, I'm sorry I've been away so very very long. I've been caught in a dizzying flurry of activity, what with work, mountains of job applications, errands to EVERYWHERE, and planning for my June wedding. It's been a nightmare just trying to find sleep, let alone Truth. Still, I couldn't miss Ten Facts Tuesday.

This week, we'll be learning a bit more about one of America's favorite (to mock) former vice presidents, Al Gore (it's his birthday today). We've heard all about his accomplishments. His Nobel Peace Prize, his invention of the internet, his sleep-inducing lecture documentary about global warming that reminded us all of being college freshmen without the beer, awkward dating, and 2:00 a.m. Nerf wars. I'm tired. I was at work last night until the time I normally clock in for work in the morning. I'm skipping the rest of the intro and going straight to the facts. Sorry, Al.

10 Unknown Facts about Al Gore:
  1. Al Gore sounds like a robot because he is a robot. I know, this one is the fact most likely to be already known.
  2. Al Gore wanted to be a pirate growing up until he realized how completely ineffective and inept modern pirates are.
  3. Al Gore can only draw polygons with a prime number of sides.
  4. Al Gore's favorite hobby is swimming with the dolphins. Yes, he can swim. His metal frame is made of an exceptionally light--but durable--titanium alloy. And yes, he's water-proof.
  5. Every day for breakfast, Al Gore eats 3.14 pies. Yes, Al Gore can eat.
  6. Al Gore can pull quarters from behind anyone's ear. He laments that if he could only pull larger denominations of currency, he could pay off these mounting national debts and save the economy.
  7. Al Gore has friends exactly like the friends on Friends.
  8. Al Gore knows exactly how many Earths were involved in the so called "Crisis on Infinite Earths."
  9. Al Gore once hunted the Loch Ness Monster all the way across the Serenghetti, which is why sonar tests were not always able to detect the beast in the lake.
  10. Al Gore loved Will Eisner's The Building so much he built a large apartment building in the hopes that over the course of its history four people who felt unimportant in life would die there so that their ghosts could watch over it and ultimately find validation to their existences. This is clearly not the best idea he's ever had.
Yup. I'm totally going to sleep now.

You have been informed.

Thursday, February 19, 2009

10 Unknown Facts about Mr. Rogers

Ladies and Gentlemen, I completely missed Ten Facts Tuesday. You would think a regularly scheduled thing with an alliterative title would be easy to remember, but no. It seems to slip my mind all the time. I always remember that it's Sunday (when the new schedule at work is posted), Monday (because I usually have to work the first day of the new schedule), Wednesday (because it's Lost Night), Thursday (because it's the day after Lost and the day before gaming), Friday (because it's Game Night), and Saturday because that's when my teacher friend can hang out. Yet, for some strange reason, I never remember that it's Tuesday, and it has more of a reason for me to remember it that Thursday. How strange.

Your Ten Facts this week are about Mr. Fred Rogers. You may remember him as the guy from your childhood who always wore a cardigan and sneakers and his neighborhood was populated by puppets. Mental Floss recently did a list of 15 facts about what made him so great. This really sparked my desire to learn more about everyone's favorite neighbor. This is what I learned.

10 Unknown Facts about Mr. Rogers
  1. Mr. Rogers's friendship with a certain member of the X-Men named Storm allowed him to ensure that every day was a beautiful day in the neighborhood.
  2. When not producing high quality children's programing, Mr. Rogers would travel the country in his Impala killing ghosts and monsters. The show Supernatural is based on his exploits.
  3. Mr. Rogers was granted special permission by Congress to establish a sovereign nation of make-believe within the borders of the United States, though convincing the Senate to allow that nation to be a monarchy took substantially more effort.
  4. Mr. Rogers had a magical set of keys that could open any door, thus granting him access to all of those dangerous factories and animal cages he seemed to love to visit so often on his show.
  5. Mr. Rogers could shrink down to a height of four inches, which allowed him to ride Trolley into the Neighborhood of Make-Believe.
  6. Mr. Rogers's encouragement to love ourselves and each other prevented a militant alien invasion. The aliens were close to Jupiter and were moving in fast when the intercepted an episode of Mr. Rogers' Neighborhood. They decided that war wasn't the way to go and instead returned home after redirecting an asteroid that would have killed us all years ago.
  7. Mr. Rogers never had to deal with unpleasant glares on his TV, windshield or anything else thanks to his polarized corneas.
  8. Mr. Rogers could communicate with his fish.
  9. Mr. Rogers literally did not know the meaning of the word "hate," which helped him stay kind but sometimes made it difficult to explain things to him.
  10. Mr. Rogers wrote a lot of songs, this is widely known. What isn't widely known is that if all of Mr. Robers's previously unreleased material were put out on CD, he would have over one hundred times more posthumous albums than 2Pac (currently five, with a possible sixth).
It's a beautiful day in the neighborhood for Mr. Rogers fans. Fifteen unknown facts from Mental Floss and ten more here. That's 25 unknown facts about Mr. Rogers for you readers today! I hope you enjoyed them as much as we enjoyed growing up with him.

You have been informed.

Wednesday, February 11, 2009

Robot Armies

Ladies and Gentlemen, remember just a post ago when I was talking about Tesla and atomic robots> It looks like we will be having that robot army with or without everyone's favorite Mad Scientist. At first, I find myself thrilled by this prospect. I grew up salivating over anything with robots, the bigger the better. Battletech, Robotech, Voltron, Transformers, even Robot Jox and Space Balls. How amazing, then, would it be to have real armies of real giant robots flying through space and fighting like 50' mechanical ninjas with rocket launchers> Can you imagine anything more awesome> I submit to you that you cannot.

Still, reading the article, I can't help but be concerned, worried even. No, I'm not concerned about an "inevitable rise" of "super intelligent AIs." We have the Three Laws to keep us safe in the case of automatons. Likewise, I'm not afraid of enslavement in a virtual world by robots who offered us paradise only to have our psyches unable to accept it. No, what concerns me is nothing less than science and "reason" defecating all over a childhood, nay, a lifetime worth of dreams. 

The reason for creating this army of robots is thus: "reduced casualties."

Reduced casualties. Reduced casualties> That means people don't get killed. Sure that sounds nice and wonderful, but let's consider this, shall we> If people don't get killed, then people can't possibly be piloting them. I'm sorry, but I don't know that I can live in a world with giant walking war machines if I can't hop in the cockpit and dispense some massive mechanical justice. You know what happens when you make giant robots with no pilot> They hunt down all of your super heroes. That's what. And that's also a world I can't abide.

Robot armies: good. Robot armies that I can't pilot: bad.

Call your Congressman (or other elected official) and let them know, casualties be damned. We want giant robots that we can ride in.

You have been informed.

Wednesday, December 10, 2008

10 Unknown Facts About Robert Kirkman

Ladies and Gentlemen, I apologize. I've been late on Ten Facts Tuesday two weeks in a row. I've got to go ahead and do a second post today after this one to put me back on schedule.

Today, I've decided to post ten unknown facts about Robert Kirkman. Most of you, I'm sure, are scratching your heads wondering who that guy could possibly be. Robert Kirkman is a comic book artists who brings us such wonderful titles as The Walking Dead and Invincible. But here are a few things you may not know about him (in addition to the stuff listed above, which you probably also did not know, including his name).

10 Unknown Facts About Robert Kirkman:
  1. Many attribute Robert Kirkman's success to his luck in finding fresh undiscovered talent. Robert Kirkman is actually so lucky, he doesn't play the lottery because it "wouldn't be fair."
  2. Robert Kirkman does not have super powers on a permenant basis, but was able to temporarilly assume a few as research for the title character of Invincible to "get a feel for how a guy with those powers would react to things."
  3. Robert Kirkman is Mavis-Beacon certified at 500+ words per minute. He goes through a lot of keyboards.
  4. Robert Kirkman is always allowed to eat his dessert before his dinner. Always.
  5. Robert Kirkman was deeply disappointed after dating his first super model, when he learned that the "super" did not mean they had powers. He hasn't dated a super model since.
  6. Robert Kirkman's character Science Dog is actually based off of his own dog Rex, who won a Nobel Prize for science in 1997 under an alias.
  7. Robert Kirkman was troubled as a child when he read the ending of To Kill a Mockingbird, so using sheer force of will alone he changed his copy to the much more optimistic To Save a Mockingbird. No, you can't borrow it.
  8. Robert Kirkman does not have x-ray vision, but he can see x-rays.
  9. Robert Kirkman writes every comic he's credited with except The Brit. His beard writes that one while he sleeps.
  10. Robert Kirkman has killed more zombies than you could ever count. As such, he often gets hired as a technical consultant on zombie movies, though he requests not to be creditted so the zombies don't know who he is.
You have been informed.